

Introduces a Valve employee, Karen Prell, and her former work for Jim Henson, and talks about the design of Wheatley. Talks about the Two Bots, One Wrench design experiment as part of the " Directed Design Experiments".Ĭhapter 5: Eccentric Dead Billionaire ĭescribes the fifth Directed Design Experiment, F-STOP, or the failed attempt at a Portal prequel that did not feature any portals.ĭocuments Valve's issue of how to make a storyline-filled game from Portal and how Personality Cores were the answer.

Summarizes the origin of the Digipen game Narbacular Drop and its transformation into Portal. Talks about the origins of Erik Wolpaw and Chet Faliszek and their hiring into Valve.Ĭhapter 3: A Triumph, Huge Success


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